Hi. I am Richard, a software developer from Brazil.
I am passionate about building excellent software that improves the lives of those around me. I specialize in creating software for clients ranging from individuals and small-businesses all the way to large enterprise corporations. All of my work was produced locally in Brazil. I had the chance to work with many different programming languages as well as different frameworks. I always learn what is necessary to learn to perform my work!
From the last 3 years, I have been dedicated most of my time with C# development, game development, Unity3D Engine, Design Patterns, UML.
Currently, I am working as a Technical Project Analyst for the Government of Canada as well as teaching C# Scripting for Unity in the LaSalle College Vancouver.
Some technologies I have worked before:
Bootstrap, Material Design
Unreal Engine 4